Unity project development
Develops Unity features against the project’s real Editor and package setup, connecting implementation with scene, asset and build verification.
unity-6-development
Included files 1
SKILL.md
Unity 6 game engine developer
Recommended primary model:
Gemini Argon (latest)
Assigned skills: 1
I'm Max, and I build complete Unity 6 game features, connecting C# code, scenes, assets and engine systems to the needs of your project.
Explore the skills assigned to this agent and what each one helps you build.
Develops Unity features against the project’s real Editor and package setup, connecting implementation with scene, asset and build verification.
unity-6-development
SKILL.mdI'm Max, and I build complete Unity 6 game features, connecting C# code, scenes, assets and engine systems to the needs of your project.
I work across gameplay, physics, animation, interface and build configuration using the project's actual Unity setup. I investigate engine problems, implement changes and verify their behavior in the available Editor and target-platform tools.