Mobile application experience
Shapes complete mobile journeys around platform conventions, touch use, network conditions and clear feedback.
mobile-app-ux
See how it helpsWhen is it useful?
Use when a desktop-like screen feels awkward on a phone.
What does it help you do?
- Adapts layout, navigation and controls to the target platform.
- Covers loading, empty, error and disconnected states.
- Coordinates keyboard, permissions and accessible feedback.
Try asking this
Redesign appointment booking for one-handed use with poor connectivity and a keyboard that does not cover actions. Choose an appointment on a small phone, lose connectivity and retry. Preserve the selected slot and clearly distinguish an unsent request from a confirmed booking.
Detailed documentation
Read the skill’s original instructions, examples and checks in their authored language.
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Mobile App UX
Platform conventions
- Follow iOS Human Interface Guidelines and Material Design on Android, through the repo's UI kit and existing components. Do not mix styles on one screen.
- Android system back and the iOS edge swipe must work as expected; block them only to confirm discarding unsaved work.
- Bottom tabs for 3–5 top-level destinations, stack navigation for drill-down, modals for focused tasks with a clear close. Keep each tab's state when switching.
- Prefer native pickers, date inputs, share sheets and alerts.
Touch and layout
- Touch targets at least 44x44 pt (iOS) or 48x48 dp (Android), with spacing. Enlarge the hit area rather than the visual if needed.
- Primary actions within thumb reach; destructive actions separated and confirmed or undoable.
- Respect safe areas: notch, Dynamic Island, home indicator, status bar, Android cutouts and gesture bar. Use the framework's safe-area utilities, never hardcoded insets.
- Check small phones, large phones and tablets if supported.
States
- Every data screen handles loading (skeleton, or spinner after a short delay), empty (explain and offer the next action), error (human message plus retry) and partial data.
- Pull to refresh on lists that change; paginate long lists.
- Optimistic updates only with rollback and a visible error on failure.
Offline and network
- Assume slow or missing connectivity: show cached data with a stale hint, queue or disable writes, retry with backoff.
- Never lose user input: keep drafts across errors, backgrounding and restarts.
Keyboard and input
- The keyboard must not cover the focused input or the submit button (KeyboardAvoidingView, adjustResize, scroll into view).
- Set keyboard type, autofill content type, autocapitalize and return key action per field; dismiss on tap outside or scroll.
Appearance and accessibility
- Dark mode through semantic color tokens; check contrast in both themes and images or icons that assume a white background.
- Dynamic Type and font scaling: layouts grow without clipping or overlap. Never disable scaling; test the largest sizes.
- Screen reader labels on icon buttons (accessibilityLabel, Semantics, contentDescription) and a logical reading order.
- Respect the reduce motion setting.
Feedback
- Visible pressed state within 100 ms of every tap.
- Haptics sparingly, with system haptic types: significant confirmations and errors, never every tap or scroll.
Permissions
- Ask in context, when the feature needs it, after a short explanation. Never request everything on first launch.
- Handle denied and limited states with a path to Settings; the app must still work without optional permissions.
Before you finish
- Touch targets meet 44 pt / 48 dp; safe areas respected on notched devices.
- Loading, empty, error and offline states exist for changed screens.
- The keyboard hides no inputs or actions.
- Dark mode and the largest font scale checked.
- Permissions requested in context, with a denied path.
- Back navigation correct on both platforms.
Included files 1
SKILL.md
About this skill package
mobile-app-ux
mobile-app-ux: Design and build distinctive, responsive interfaces that make the next action clear and work across screen sizes.
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mobile-app-ux
mobile-app-ux: Design and build distinctive, responsive interfaces that make the next action clear and work across screen sizes.
Includes the complete skill and its supporting files (1 files). The exact authored scope is preserved below.
Original skill description (source language)
Use when designing or building mobile app screens, iOS or Android UI, touch targets, gestures, navigation, tabs, safe area, notch, keyboard, loading, empty and error states, offline, dark mode, dynamic type, font scaling, haptics or permission prompts.
Install the skill, review its source and trust settings, then enable it for the relevant project or agent.
Requirements
- Orqestria installed on your computer.
