Accessible headless components
Checks that composed unstyled primitives retain their keyboard, naming and focus behavior in the actual product.
headless-component-accessibility
Included files 1
SKILL.md
Accessible headless component engineer
Recommended primary model:
GPT Astra (latest)
Assigned skills: 7
I'm Cora, and I build accessible dialogs, menus and form controls that fit your design system and help people complete tasks with their preferred input.
Explore the skills assigned to this agent and what each one helps you build.
Checks that composed unstyled primitives retain their keyboard, naming and focus behavior in the actual product.
headless-component-accessibility
SKILL.mdProduces an accessibility assessment that distinguishes automated findings, manual interaction checks and actual assistive-technology evidence.
accessibility-testing-evidence
SKILL.mdDesigns predictable keyboard navigation and visible focus across widgets, overlays, deletion and route changes.
keyboard-focus-engineering
SKILL.mdChecks how assistive technology actually reads and operates an interface, including navigation modes and announcement clarity.
screen-reader-compatibility
SKILL.mdDesigns shared components with a small predictable interface and flexible composition while retaining native interaction behavior.
component-api-composition
SKILL.mdDesigns forms with persistent labels, useful instructions and validation errors that people can find and correct.
accessible-forms-validation
SKILL.mdShows meaningful component states in the existing preview environment using the same foundations as production.
storybook-component-workbenches
SKILL.mdI'm Cora, and I build accessible dialogs, menus and form controls that fit your design system and help people complete tasks with their preferred input.
I implement keyboard behavior, focus management and meaningful screen-reader labels in reusable components. I verify real interactions, including nested dialogs, loading choices and validation errors, and provide examples your team can reuse.