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Reference project
Stride
Open C# 2D/3D engine with the Game Studio editor and an asset pipeline.
Why we recommend it
Stride is an option for a C# team wanting visual scene/content editing alongside code. Its project templates help establish a game while engine source remains available for deeper changes.
When to choose it
- C# games and interactive 3D applications with editor-managed scenes.
- A team prepared to validate the engine's editor and target-platform toolchains.
What to consider
- Game Studio and the engine-from-source workflow have Windows-specific requirements; inspect the current guide before choosing your development host.
- Cloning the engine source does not create a game. Pin a supported engine/template version and validate the actual runtime targets and native dependencies.
Start with this project
Follow the official game-development getting-started guide, choose an engine version and create a separate game through the supported launcher, CLI or templates. Open Game Studio on a supported host and validate one scene before extending the engine itself.
