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Reference project

Stride

Open C# 2D/3D engine with the Game Studio editor and an asset pipeline.

Why we recommend it

Stride is an option for a C# team wanting visual scene/content editing alongside code. Its project templates help establish a game while engine source remains available for deeper changes.

When to choose it

  • C# games and interactive 3D applications with editor-managed scenes.
  • A team prepared to validate the engine's editor and target-platform toolchains.

What to consider

  • Game Studio and the engine-from-source workflow have Windows-specific requirements; inspect the current guide before choosing your development host.
  • Cloning the engine source does not create a game. Pin a supported engine/template version and validate the actual runtime targets and native dependencies.

Start with this project

Follow the official game-development getting-started guide, choose an engine version and create a separate game through the supported launcher, CLI or templates. Open Game Studio on a supported host and validate one scene before extending the engine itself.