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Game physics and simulation

Add collision detection, rigid bodies and scene queries to a game or simulation. Match the physics integration and timestep to your rendering engine and target devices.

1 repositories

Game physics and simulation
Reference project

Rapier

Rust 2D/3D rigid-body physics with collision detection, scene queries and separate language bindings.

Technology
Rust, JavaScript / WebAssembly, 2D / 3D
License
Apache-2.0

Clones the reference sources for study and adaptation; follow the guide to create your own game or application.