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Multiplayer and game backends

Connect your game client to authoritative sessions, matchmaking and persistent services. These server foundations need your own game rules, hosting and operational design.

2 repositories

Multiplayer and game backends
Reference project

Colyseus

Node.js/TypeScript multiplayer framework with authoritative rooms and synchronized state.

Technology
TypeScript, Node.js, Multiplayer
License
MIT

Clones the reference sources for study and adaptation; follow the guide to create your own game or application.

Multiplayer and game backends
Reference project

Nakama

Game backend with player accounts, storage, matchmaking, social features and multiplayer sessions.

Technology
Go, TypeScript, Lua, PostgreSQL
License
Apache-2.0

Clones the reference sources for study and adaptation; follow the guide to create your own game or application.