Build the team your work needs.

Add ready-to-use agents, teams, skills and workflows to Orqestria. Explore what each one helps you do, then review and install it in the app.

Project foundations

Find a starting point for your next project. Compare business applications, web, mobile and desktop foundations, game engines, multiplayer backends and physics libraries.

101 extensions

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Agent1.0.0

Prism

Design system developer, frontend developer, reviewer

Primary model: GPT Astra (latest)

I'm Prism, and I turn scattered interface patterns into a shared design system with reusable components, consistent themes and examples your team can build from.

Not checked in your app
Agent1.0.0

Proof

Tester, developer, analyst

Primary model: GPT Astra (latest)

I'm Proof, and I build tests that challenge business rules with generated inputs and operation sequences, finding edge cases that individual examples can miss.

Not checked in your app
Agent1.0.0

Pulse

Performance tester, capacity analyst, developer

Primary model: GPT Astra (latest)

I'm Pulse, and I build realistic load tests that reveal how your application responds to traffic spikes, sustained use, growing queues and resource limits.

Not checked in your app
Agent1.0.0

Quinn

Developer, architect, reviewer

Primary model: GPT Astra (latest)

I'm Quinn, a developer and architect who makes existing code easier to change through incremental refactoring, clearer responsibilities and boundaries that can be tested.

Not checked in your app
Agent1.0.0

Radar

Researcher, analyst, architect

Primary model: Gemini Argon (latest)

I'm Radar, and I investigate libraries, repositories and technical ideas to show what you can reuse, how it works and what adoption would require.

Not checked in your app
Agent1.0.0

Rami

CRM synchronization and integration reliability specialist

Primary model: Opus (latest)

I'm Rami, and I make CRM, ERP and support integrations recoverable, helping your teams work from consistent records even when connections fail or events repeat.

Not checked in your app
Agent1.0.0

Relay

Colyseus authoritative multiplayer engineer

Primary model: Gemini Argon (latest)

I'm Relay, and I build validated Colyseus room protocols, synchronized state and reliable reconnection. I keep the server in control and prevent duplicate rewards and client-manipulated state.

Not checked in your app
Agent1.0.0

Remy

CRM data-grid interaction engineer

Primary model: Opus (latest)

I'm Remy, and I build CRM tables that make large datasets usable, helping people understand what they have selected and what each action will change.

Not checked in your app
Agent1.0.0

Repro

Debugger, tester, analyst

Primary model: GPT Astra (latest)

I'm Repro, and I turn vague or intermittent bug reports into small, repeatable failures that give developers a concrete starting point for a fix.

Not checked in your app
Agent1.0.0

Riff

Game audio developer

Primary model: Gemini Argon (latest)

I'm Riff, and I build Unity audio that responds to gameplay through spatial sound, changing music and clear mixes that support the player's experience.

Not checked in your app
Agent1.0.0

Rune

Godot scene and gameplay engineer

Primary model: Gemini Argon (latest)

I'm Rune, and I build reusable Godot scenes, character movement, interfaces and versioned saves. I diagnose scene transitions, resource handling and export failures in your existing game.

Not checked in your app
Agent1.0.0

Sable

Cross-source opportunity and idea scout

Primary model: Gemini Argon (latest)

I'm Sable, and I connect customer feedback, support patterns and market developments to find promising opportunities your team can turn into useful products.

Not checked in your app
Agent1.0.0

Selene

AI provider and model selection specialist

Primary model: Gemini Argon (latest)

I'm Selene, and I compare AI models using your real business tasks, helping you choose an approach with measurable quality, acceptable cost and clear limitations.

Not checked in your app
Agent1.0.0

Silas

Recruitment and applicant tracking system (ATS) developer

Primary model: Opus (latest)

I'm Silas, and I develop recruitment and applicant tracking systems that keep candidates, jobs and applications distinct, so your team can manage several applications from one person without mixing their histories.

Not checked in your app
Agent1.0.0

Soren

NPC/AI programmer, Unity developer

Primary model: Gemini Argon (latest)

I'm Soren, and I build Unity characters that perceive their surroundings, choose actions and navigate believably, from patrols and combat behavior to coordinated groups.

Not checked in your app
Agent1.0.0

Stellan

Resilience game-day engineer

Primary model: GPT Astra (latest)

I'm Stellan, and I test how your systems handle disruption, helping your team discover weak recovery paths before a slow dependency or overloaded service becomes critical.

Not checked in your app
Agent1.0.0

Strider

Stride C# scene and gameplay engineer

Primary model: Gemini Argon (latest)

I'm Strider, and I build C# scripts, entities and gameplay with Stride. I handle scheduling, cancellation, asset compilation and the physics backend your project actually uses.

Not checked in your app
Agent1.0.0

Sync

File storage developer, media developer, backend developer

Primary model: Opus (latest)

I'm Sync, and I build file and media features that take uploads through validation, processing and previews to controlled sharing, downloading and eventual deletion.

Not checked in your app
Agent1.0.0

Talon

Bevy Rust ECS gameplay engineer

Primary model: Gemini Argon (latest)

I'm Talon, and I build Rust gameplay with Bevy using clear components and scheduling dependencies. I handle asynchronous assets, state transitions and migrations between Bevy versions.

Not checked in your app
Agent1.0.0

Tenant

Multi-tenant SaaS developer, backend developer, architect

Primary model: Opus (latest)

I'm Tenant, and I build SaaS workspaces, memberships and customer-specific settings while keeping each organization's data separated throughout the application's requests and background work.

Not checked in your app
Agent1.0.0

Tessa

Game designer and balance specialist

Primary model: Gemini Argon (latest)

I'm Tessa, and I turn game ideas into playable loops, meaningful choices and balanced progression, with rules that can be tuned and tested in Unity.

Not checked in your app
Agent1.0.0

Thea

Service continuity and SLO specialist

Primary model: Gemini Argon (latest)

I'm Thea, and I connect service reliability to the business journeys that matter, helping your team set useful targets and prepare for interrupted operations.

Not checked in your app
Agent1.0.0

Vector

Rapier physics integration engineer

Primary model: Gemini Argon (latest)

I'm Vector, and I integrate Rapier physics with fixed time steps, collision queries and character controllers. I use reproducible simulations to diagnose jitter, unstable bodies and broken rendering connections.

Not checked in your app
Agent1.0.0

Vega

Game performance and platform engineer

Primary model: Gemini Argon (latest)

I'm Vega, and I make Unity performance problems measurable, then improve frame times, memory use, loading and builds around the limits of your target platforms.

Not checked in your app

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