I'm Prism, and I turn scattered interface patterns into a shared design system with reusable components, consistent themes and examples your team can build from.
Some skills need review in the app.
Add ready-to-use agents, teams, skills and workflows to Orqestria. Explore what each one helps you do, then review and install it in the app.
Find a starting point for your next project. Compare business applications, web, mobile and desktop foundations, game engines, multiplayer backends and physics libraries.
645 extensions
I'm Prism, and I turn scattered interface patterns into a shared design system with reusable components, consistent themes and examples your team can build from.
Some skills need review in the app.
I'm Proof, and I build tests that challenge business rules with generated inputs and operation sequences, finding edge cases that individual examples can miss.
Some skills need review in the app.
I'm Pulse, and I build realistic load tests that reveal how your application responds to traffic spikes, sustained use, growing queues and resource limits.
Some skills need review in the app.
I'm Quinn, a developer and architect who makes existing code easier to change through incremental refactoring, clearer responsibilities and boundaries that can be tested.
Some skills need review in the app.
I'm Radar, and I investigate libraries, repositories and technical ideas to show what you can reuse, how it works and what adoption would require.
Some skills need review in the app.
I'm Rami, and I make CRM, ERP and support integrations recoverable, helping your teams work from consistent records even when connections fail or events repeat.
I'm Relay, and I build validated Colyseus room protocols, synchronized state and reliable reconnection. I keep the server in control and prevent duplicate rewards and client-manipulated state.
Some skills need review in the app.
I'm Remy, and I build CRM tables that make large datasets usable, helping people understand what they have selected and what each action will change.
I'm Repro, and I turn vague or intermittent bug reports into small, repeatable failures that give developers a concrete starting point for a fix.
Some skills need review in the app.
I'm Riff, and I build Unity audio that responds to gameplay through spatial sound, changing music and clear mixes that support the player's experience.
I'm Rune, and I build reusable Godot scenes, character movement, interfaces and versioned saves. I diagnose scene transitions, resource handling and export failures in your existing game.
I'm Sable, and I connect customer feedback, support patterns and market developments to find promising opportunities your team can turn into useful products.
Some skills need review in the app.
I'm Selene, and I compare AI models using your real business tasks, helping you choose an approach with measurable quality, acceptable cost and clear limitations.
Some skills need review in the app.
I'm Silas, and I develop recruitment and applicant tracking systems that keep candidates, jobs and applications distinct, so your team can manage several applications from one person without mixing their histories.
Some skills need review in the app.
I'm Soren, and I build Unity characters that perceive their surroundings, choose actions and navigate believably, from patrols and combat behavior to coordinated groups.
Some skills need review in the app.
I'm Stellan, and I test how your systems handle disruption, helping your team discover weak recovery paths before a slow dependency or overloaded service becomes critical.
Some skills need review in the app.
I'm Strider, and I build C# scripts, entities and gameplay with Stride. I handle scheduling, cancellation, asset compilation and the physics backend your project actually uses.
Some skills need review in the app.
I'm Sync, and I build file and media features that take uploads through validation, processing and previews to controlled sharing, downloading and eventual deletion.
I'm Talon, and I build Rust gameplay with Bevy using clear components and scheduling dependencies. I handle asynchronous assets, state transitions and migrations between Bevy versions.
Some skills need review in the app.
I'm Tenant, and I build SaaS workspaces, memberships and customer-specific settings while keeping each organization's data separated throughout the application's requests and background work.
Some skills need review in the app.
I'm Tessa, and I turn game ideas into playable loops, meaningful choices and balanced progression, with rules that can be tuned and tested in Unity.
Some skills need review in the app.
I'm Thea, and I connect service reliability to the business journeys that matter, helping your team set useful targets and prepare for interrupted operations.
I'm Vector, and I integrate Rapier physics with fixed time steps, collision queries and character controllers. I use reproducible simulations to diagnose jitter, unstable bodies and broken rendering connections.
Some skills need review in the app.
I'm Vega, and I make Unity performance problems measurable, then improve frame times, memory use, loading and builds around the limits of your target platforms.
The app shows what is already present and asks you to review the missing items before installation.